The editor is a feature that players can use in a Custom Game as host to create a map that others can play, being first added on May 17th, 2016, in early versions of the former Flash-based Bonk.io, having been present in all versions since, with the exception being early versions of Bonk 2 Beta, during the HTML5-based Bonk.io's development.
Due to the sheer size and complexity of the Editor, this is a primary page regarding it, where it features links to relevant sections of it for details and information.
Dedicated Sections[]
Elements Panel (labeled Platforms/Spawns in former Flash-based Bonk.io)
Properties Panel (labeled Platform Settings in former Flash-based Bonk.io)
Map Properties (when activated, takes the position of the Properties Panel)
Element Types[]
(Formerly included elements)
Lights (Exclusive to versions of Bonk 2 Alpha)
Lasers (Exclusive to versions of Bonk 2 Alpha)